Privacy Policy

Me, Again: Time Loop Puzzles • Last updated: 10 October 2026

This policy describes Me, Again for iPhone, iPad and Android, provided by Mastalos Games. Questions: [email protected].

Game data stays on your device

The game saves room progress, recorded routes, scores, your Echoes balance, appearance choices, help passes, purchase delivery identifiers and settings locally. No game account, cloud save or online player leaderboard is required. We do not upload your saved routes or progress to our servers.

Purchases

On iPhone and iPad, Apple processes payment and manages your App Store purchase history. On Android, Google Play processes payment and manages your Google Play purchase history. We do not receive your payment card information. Unity In-App Purchasing communicates with Apple's StoreKit on iOS and with Google Play Billing on Android to retrieve products, process and restore purchases and deliver purchased items. The game stores transaction identifiers locally to prevent duplicate Echoes delivery. Full Campaign is a permanent purchase that can be restored. Echoes packs are consumable and their locally stored balance is not restored after deletion of the save.

When you start or complete a purchase, Unity In-App Purchasing also sends Unity a purchase event for purchase analytics and diagnostics. It contains the product, price and store transaction identifier, an app installation identifier, the game version and basic device information such as model, operating system version and language. It does not contain your name, email address or payment card details.

Advertisements

The game shows an advertisement after every third solved room, unless you own the Full Campaign, and offers optional rewarded advertisements in the shop. Ads are delivered through Unity LevelPlay, an ad mediation service, from Unity Ads, ironSource Ads and Google AdMob. Google's User Messaging Platform collects privacy consent where it is required. Advertising starts once the tutorial is finished, after checking applicable privacy consent. We request non-personalized ads from every network: the game tells each of them that personalized advertising is not allowed and that your data must not be sold or shared for it. We do not request permission to access your precise location, contacts, microphone or camera for advertising, and the game does not request App Tracking Transparency authorization or access to IDFA. On Android, the advertising SDKs can read your device's advertising ID, which you can reset or delete in Android settings. It is used for non-personalized ad delivery, frequency capping, measurement and fraud prevention.

The advertising SDKs of Unity and Google may process your IP address (which can indicate approximate location), app, device and installation identifiers, basic device information such as model, operating system version and language, ads viewed, interactions with ads, information about purchases made in the game, crash logs and performance information. These may be used for ad delivery, measurement, analytics and fraud prevention. Non-personalized ads can still use data and device storage for these purposes. For details see Google's SDK data disclosure, Google's privacy policy and Unity's privacy policy.

Your choices

Rewarded ads are optional, and buying the Full Campaign removes the ads between rooms. Where a privacy consent form is required, it is shown before an ad request. When Google requires a persistent privacy-options entry, Settings provides Ad privacy choices so you can revisit your choices. You can also use the privacy controls provided by iOS, or on Android the advertising ID controls under Settings > Privacy > Ads (the wording may vary by device).

Exporting a solution

A solution clip is generated locally. If you choose to share it using the iOS or Android share sheet, your selected app or recipient receives the clip under its own policies. We do not automatically upload or publish your clips.

Support and retention

If you email us, we receive the message and information you choose to provide and use it to answer your request. Avoid sending passwords, payment card details or sensitive personal information. We retain support correspondence only as needed for the request and applicable obligations. Local game data remains until you remove it; third-party data retention is governed by Apple, Google and Unity's policies.

Children

Me, Again is a general-audience puzzle game and is not marketed as part of Apple's Kids Category. On Google Play it is not directed at children under 13. If you believe a child has provided personal information to us, contact us so we can address it.

Changes

We update this page when the game's data practices change and revise the date above. Contact us for privacy questions or to request deletion of support correspondence.